natml
Hand landmark prediction with MediaPipe Hands in Unity Engine.
Importing the Predictor
Follow the setup instructions on the predictor implementation.
Using the Predictor
// Fetch model data from NatML var modelData = await MLModelData.FromHub("@natml/blazepalm-landmark"); // Deserialize the model var model = await MLEdgeModel.Create(modelData); // Create the predictor var predictor = new BlazePalmPredictor(model);